| Dawn Actions | |
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Mordred Dragon of the North
Posts : 2518 Join date : 2011-08-19 Age : 38 Location : London
| Subject: Dawn Actions Thu Apr 12, 2012 6:36 am | |
| Please post Dawn actions here. | |
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Sir Aranor Grandmaster
Posts : 1918 Join date : 2011-08-20 Age : 29
| Subject: Re: Dawn Actions Mon Apr 16, 2012 1:28 am | |
| Dawn Orders- 4/15/2012
Building orders
Hex 5: Upgrade Valonbray to Large Town ( 17500 RP )
Hex: 29: Upgrade Avendor to Medium Town (7500 RP)
Hex 21: Regular training Ground (4500 RP)
Recruitment orders
Hex 21: 100 Wyverns (300 RP) 100 Archer Militia (150 RP)
Total costs: [b] 29500 RP
Special incomes:
Road Tolls: 1500 RP
Sell 2 Tons of Lumber: 500 RP
Sell 2 Tons of stored Flax: 1000 RP
Total: 4000 RP
Troop Orders
100 Wyverns and 100 Archer militia move to Hex 13 for Event duty.
10 K and 30 R move from Hex 13 to Hex 14 for Questing (half price for Dawn)
Troop Locations:
Knight/Retainer/Regular/Irregular
Hex 5: 10/15/0/0 Garrison duty
Hex 12: 25/50/0/0 Patrolling
Hex 13: 78/243/100/400 Event Duty
Hex 14: 10/30/0/0 Questing
Hex 21: 0/0/0/100 Garrison duty
Hex 28: 9/82/0/0 Patrolling
Hex 29: 10/15/0/0 Garrison Duty
Total troops: 142/435/100/500
Special actions: Send 2 stored tons of lumber to Kulum for repayment of used materials.
Hey Mordred, You missed adding my retainers from my last season (46). I also added the 10 knights that you said I could.
Last edited by Sir Aranor on Sun May 06, 2012 7:23 am; edited 8 times in total | |
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Iskar Peasant turned Lord
Posts : 4142 Join date : 2011-08-19 Age : 36 Location : Germany
| Subject: Re: Dawn Actions Mon Apr 16, 2012 2:24 am | |
| Remark: Town and Castle upgrades are not subject to influence level discount as they always have 100 % build chance, so they have to be paid in full. | |
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Sir Aranor Grandmaster
Posts : 1918 Join date : 2011-08-20 Age : 29
| Subject: Re: Dawn Actions Mon Apr 16, 2012 2:28 am | |
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Iskar Peasant turned Lord
Posts : 4142 Join date : 2011-08-19 Age : 36 Location : Germany
| Subject: Re: Dawn Actions Mon Apr 16, 2012 2:32 am | |
| Now the orders exceed your budget + expected income. Keep in mind that the flax price will drop considerably if you throw six additional tons of it onto the market. | |
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Sir Aranor Grandmaster
Posts : 1918 Join date : 2011-08-20 Age : 29
| Subject: Re: Dawn Actions Mon Apr 16, 2012 2:36 am | |
| I have updated it then. I am also aware of the flax price. | |
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Iskar Peasant turned Lord
Posts : 4142 Join date : 2011-08-19 Age : 36 Location : Germany
| Subject: Re: Dawn Actions Mon Apr 16, 2012 6:12 pm | |
| Hmm, someohow you seem to have taken the wrong numbers. Large Town costs 17500 and Medium Town 7500, i.e. both would work. Feel free to change your orders accordingly. | |
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Sir Aranor Grandmaster
Posts : 1918 Join date : 2011-08-20 Age : 29
| Subject: Re: Dawn Actions Mon Apr 16, 2012 8:25 pm | |
| Wait.. oh I get it. I was using the upgrade costs of the next level.
God I need new glasses. Thank you Iskar. | |
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Sir Aranor Grandmaster
Posts : 1918 Join date : 2011-08-20 Age : 29
| Subject: Re: Dawn Actions Thu May 10, 2012 7:33 am | |
| DAWN ACTIONS 06/05/12
Construction:
(Valonbray Penisula) Hex 5: Cart Track (1250 X 0.70 = 875) 90% yes
(Avendor region) Hex 29: Cart Track (1250 X 0.30 = 375 ) 75% yes
(Úlfr mountains) Hex 21: Dirt Track 6250 Rp
Total: 7500 RP (assuming everything is attained)
Additional income:
Sell 2 wood- 500 RP Sell 1 flax and 1 stored flax- 1000 RP See special action for extra. Infrastructure: 3500 RP
Total: 5000 RP
SPECIAL ACTIONS:
In order to effectively reduce the threat of the vanskerries, the Dawn is building a watch post system alongside the coastline of the Fierdsvain.
Use: 2 tons, and 2 stored tons of wood.
Total: 4 tons in total.
Garrisons-
Knight/Retainer/Regular/Irregular
Hex 5: 10/15/0/0 Garrison duty
Hex 12: 25/50/0/0 Patrolling
Hex 13: 78/243/100/400 Event Duty
Hex 14: 10/30/0/0 Questing
Hex 21: 0/0/0/100 Garrison duty
Hex 28: 9/82/0/0 Patrolling
Hex 29: 10/15/0/0 Garrison Duty
Total troops: 142/435/100/500
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Sir Aranor Grandmaster
Posts : 1918 Join date : 2011-08-20 Age : 29
| Subject: Re: Dawn Actions Mon Jun 11, 2012 1:54 am | |
| DAWN ACTIONS 06/10/12
Construction:
(Valonbray Penisula) Hex 5: Dirt Road (6250 X 0.70 = 4375)
(Avendor Region) Hex 29: Dirt Road (6250 X 0.30 = 1875)
(Longbeard Lodge) Hex 14: Upgrade Longbeard lodge into Hillfort (2000)
Total: 8250 RP
Additional income: Infrastructure: 5000 RP
Sell 1 wood- 1000 RP Sell 1 Flax- 1500 RP
Total: 7500 RP
SPECIAL ACTIONS:
In order to effectively reduce the threat of the vanskerries, the Dawn is building a watch post system alongside the coastline of the Fierdsvain.
Use: 3 Tons of wood.
Total: 7 tons
Garrisons-
Knight/Retainer/Regular/Irregular
Hex 12: 25/50/0/0 Patrolling
Hex 13: 78/243/100/400 Event Duty
Hex 14: 10/30/0/0 Questing (half price)
Hex 21: 0/0/0/100 Garrison duty
Hex 22: 20/30/0/0 Questing (half price)
Hex 28: 9/82/0/0 Patrolling
Total troops: 142/435/100/500 | |
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Sir Aranor Grandmaster
Posts : 1918 Join date : 2011-08-20 Age : 29
| Subject: Re: Dawn Actions Mon Jul 02, 2012 2:33 pm | |
| DAWN ACTIONS 07/01/12 Construction: Hex 12: CH II -10,000 RP Hex 21: Sawmill II -6,000 RP Hex 28: Wharf I - 1250 RP Hex 29: Wharf I- 375 RP Recruitment: 10 Knights: 88 RP 38 Retainers: 169 RP TOTAL: 17882 RP Additional Income: Road Tolls: 5000 RP Sell 2 wood- 3,000 RP Sell 1 Flax- 2,500 Total: 10,500 RP Special Actions: 1. In order to effectively reduce the threat of the vanskerries, the Dawn is building a watch post system alongside the coastline of the Fierdsvain. Use: 3 Tons of wood Total used: 10 Tons of wood Troop Orders: - Spoiler:
Knight/Retainer/Regular/Irregular
Troop Changes: 20 K and 30 R from Hex 22 move to Hex 29
Hex 12: 25/50/0/0 Patrolling
Hex 13: 78/243/100/400 Event Duty
Hex 14: 10/30/0/0 Questing (half price)
Hex 21: 0/0/0/100 Garrison duty
Hex 28: 9/82/0/0 Patrolling
Hex 29: 30/68/0/0 Escorting
Total troops: 152/473/100/500
Last edited by Sir Aranor on Mon Jul 09, 2012 10:10 am; edited 1 time in total | |
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Sir Aranor Grandmaster
Posts : 1918 Join date : 2011-08-20 Age : 29
| Subject: Re: Dawn Actions Wed Jul 18, 2012 2:33 pm | |
| DAWN ACTIONS 7/17/12 (Goddamit it's still the 17th in my timezone!) Construction: Hex 14: Upgrade Hillfort to Castle: 5400 RP Hex 21: Sheriff: 1250 RP Hex 22: Upgrade Hillfort to Castle: 5400 RP Total: 12050 RP Additional income: Road Tolls: 5000 RP Sell 2 Wood: 1000 Sell 3 Flax: 7500 Total: 13500 RP Special Actions: 1. In order to effectively reduce the threat of the vanskerries, the Dawn is building a watch post system alongside the coastline of the Fierdsvain. Use: 4 Tons of wood Total used: 14 Tons of wood Action is finished. Troop Orders: - Spoiler:
Knight/Retainer/Regular/Irregular
Hex 12: 25/50/0/0 Patrolling
Hex 13: 78/243/100/400 Event Duty
Hex 14: 10/30/0/0 Questing (half price)
Hex 21: 0/0/0/100 Garrison duty
Hex 28: 9/82/0/0 Patrolling
Hex 29: 30/68/0/0 Escorting
Total troops: 152/473/100/500
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Sir Aranor Grandmaster
Posts : 1918 Join date : 2011-08-20 Age : 29
| Subject: Re: Dawn Actions Thu Aug 02, 2012 11:18 am | |
| DAWN ACTIONS Construction: Hex 5: Chapel (10,000 * 0.7) 7,000 RP Hex 12: Chapterhouse 10,000 RP Hex 14: Dirt Road (6250 * 0.1) 625 RP Hex 21: Shrine 2,500 RP Hex 22: Dirt Road (6250 * 0.1) 625 RP Hex 29: Farm I (1250 * 0.3) 375 RP TOTAL: 21125 RP (If all are success) Additional Income: Sell 2 Wood, Sell 1 Flax Store 2 wood Infrastructure- 5,000 RP Troop Orders: - Spoiler:
Knight/Retainer/Regular/Irregular
Hex 12: 25/50/0/0 Patrolling
Hex 13: 78/243/100/400 Event Duty
Hex 14: 10/30/0/0 Questing (half price)
Hex 21: 0/0/0/100 Garrison duty
Hex 28: 9/82/0/0 Patrolling
Hex 29: 30/68/0/0 Escorting
Total troops: 152/473/100/500
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Sir Aranor Grandmaster
Posts : 1918 Join date : 2011-08-20 Age : 29
| Subject: Re: Dawn Actions Sun Aug 19, 2012 11:09 pm | |
| DAWN ACTIONS Hex 5: Fishing Hut Price: 875 RP + 1 Timber Hex 12: Cart Track Price: 125 RP Hex 14: Upgrade stockade to Hillfort Price: 2000 RP Hex 21: Stockade Price: 1000 RP Name: Wyvern's Eyrie (I request that it also be placed on the mountains on the map) Hex 22: Upgrade hillfort to Castle Price: 5400 RP Hex 29: Upgrade stockade to hillfort Price: 2000 Total: 11400
Additional Income: Road Tolls: 6500 RP Sell 2 Timber- 3000 RP Sell 2 Flax - 7500 Total: 17,000 RP
Troop Orders: - Spoiler:
Knight/Retainer/Regular/Irregular
Hex 12: 25/50/0/0 Patrolling
Hex 13: 78/243/100/400 Event Duty
Hex 14: 10/30/0/0 Questing (half price)
Hex 21: 0/0/0/100 Garrison duty
Hex 28: 9/82/0/0 Patrolling
Hex 29: 30/68/0/0 Escorting
Total troops: 152/473/100/500
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Sir Aranor Grandmaster
Posts : 1918 Join date : 2011-08-20 Age : 29
| Subject: Re: Dawn Actions Tue Nov 06, 2012 12:28 pm | |
| Construction:
Hex 12: Stockade- 2000 RP, 2 Timber Name: "Baliza de Alba" Beacon of the Dawn, located on the mountain.
Hex 28: Cart Track- 2,000 RP, 1 Timber
Troop orders:
Knight/retainer/regular/irregular
Hex 22: 25/50/0/0 patrolling
Hex 13: 78/243/100/400 (Can be used in other actions!)
Hex 5: 50/100/0/0 Civil Service
Hex 28:9/82/0/0 patrolling
Hex 29:50/100/0/0 civil service
SPECIAL ACTION:
35/159/100/400 + The navy at Valonbray will begin to use the sentry watch system put in place in order to guard against vanskerries.
Tax rate: set to 0.45
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Sir Aranor Grandmaster
Posts : 1918 Join date : 2011-08-20 Age : 29
| Subject: Re: Dawn Actions Sun Dec 02, 2012 11:15 pm | |
| Dawn Orders 12/1/12 Construction: Hex 5: Stone Road- 7,000 2 Timber, 1 Granite Hex 14: Sheriff - 2,000 2 Timber Hex 22: Chapterhouse II- 20,000 2 Timber, 2 Granite Hex 29: Stone Road- 7,000 2 Timber, 1 Granite Other: 4,000 RP to Fierdsvain Surplus Supply is distributed to Merchant princes in Valonbray and Javiksholm who have lost shipping vessels Trades: 4,200 RP to Eventide (import 3 Spice) 3 Timber to Dragons (import 3 Granite) Import 2 Granite from Silvermist Sell 5 Flax at Bazaar: 2,500 RP Import 1 Iron from Javiksholm Total: 44200, 3 Granite, 11 TimberTroop Orders: - Spoiler:
Knight/retainer/regular/irregular/Ships
Hex 5: 50/100/0/0/2 civil service
Hex 12: 27/60/0/100/0 patrolling
Hex 13: 25/50/100/100/3 patrolling
Hex 14: 25/50/0/200/2 patrolling
Hex 28: 9/82/0/0 patrolling
Hex 29: 50/100/0/0 civil service
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Iskar Peasant turned Lord
Posts : 4142 Join date : 2011-08-19 Age : 36 Location : Germany
| Subject: Re: Dawn Actions Thu Dec 06, 2012 12:41 am | |
| Could you specify which ships go where? | |
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Sir Aranor Grandmaster
Posts : 1918 Join date : 2011-08-20 Age : 29
| Subject: Re: Dawn Actions Thu Dec 06, 2012 2:24 pm | |
| 1 Barque, 1 Galley, 1 Cog go to Hex 13
2 Galleys go to hex 5
2 Galleys go to hex 14 | |
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Sir Aranor Grandmaster
Posts : 1918 Join date : 2011-08-20 Age : 29
| Subject: Re: Dawn Actions Mon Dec 17, 2012 11:47 am | |
| Dawn Actions 12/16/2012 Construction: Hex 28: Chapterhouse I- 10,000 1 Timber 1 Granite Additional Expenses: 9125- RP expenses Special Actions: Philanthropy- (hexes 5,13,28) Project - (all hexes) Resources: Import 1 Iron from Javiksholm Export 3 Lumber to Silvermist Import 1 Lumber for 1,500 Denars Sell 2 Flax for 1,000 Denars Overall: 20625 Denars, 1 Timber, 1 Granite Troop Orders: - Spoiler:
Knight/retainer/regular/irregular/Ships
Hex 5: 50/100/0/0/2 civil service
Hex 12: 27/60/0/100/0 patrolling
Hex 13: 25/50/100/100/3 patrolling
Hex 14: 25/50/0/200/2 patrolling
Hex 28: 9/82/0/0 patrolling
Hex 29: 50/100/0/0 civil service
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Sir Aranor Grandmaster
Posts : 1918 Join date : 2011-08-20 Age : 29
| Subject: Re: Dawn Actions Mon Jan 07, 2013 6:58 am | |
| Dawn Orders Jan 6 1. Construction Orders Hex 12: Militia Training Ground- 2000 Denars, 1 Timber Hex 21: Den of Iniquities- 4000 Denars, 2 Timber Hex 22: Miltia Training Ground- 2000 Denars, 1 Timber Hex 28: Stockade- 2000 Denars, 2 Timber 2. Recruitment Orders 21 Knights- 1680 Denars 22 Retainers- 880 Denars 100 Melee Militia- 1000 Denars, 1 Timber 100 Archer Militia- 1000 Denars, 1 Timber 200 D'Shar Raiders- 8000 Denars 3. Resource orders Buy 2 Timber- 3000 Denars Import 1 Iron- free Philanthropy: 10 supply distributed evenly between hexes (12,14,21,22,28) RP expenses: 8 supply to hex 13 4. Additional income 1000 Rp from Silvermists 4820 Rp from Order Donations RP exenses: 4750 TOTAL EXPENSES: 25560 Rp, 8 Timber Additional income: 5820 RP SPECIAL ACTION: 12 Knights, 12 Retainers, accompanying Aranor to Cez summer games, under banner of brennus - Spoiler:
Troop Orders:
Movements:
100 melee militia to hex 5 100 archer militia to hex 12 100 archer militia to hex 13 50 D'Shar raiders to hexes (5,12,13,14) 13 knights to hex 12 42 retainers to hex 12 30 retainers to hex 5 10 retainers to hex 14 5 knights to hex 14 10 retainers to hex 12
Knight/retainer/regular/irregular/Ships
Hex 5: 50/130/0/150/2 coercion
Hex 12: 40/114/0/250/0 civil service
Hex 13: 25/50/100/250/3 patrolling
Hex 14: 30/60/0/250/2 civil service
Hex 29: 50/100/0/0 civil service
Cez summer games: 12/12/0/0/0 with Aranor
Also, set tax to 6.0 | |
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Sir Aranor Grandmaster
Posts : 1918 Join date : 2011-08-20 Age : 29
| Subject: Re: Dawn Actions Mon Jan 21, 2013 3:40 am | |
| Construction Orders: Hex 5: Upgrade Stockade to Hill fort- 4000 RP, 5 Timber Hex 28: Militia Training Ground - 2,000 RP, 1 Timber Hex 21: Upgrade Stockade to Hill fort- 4000 RP, 5 Timber Recruitment Orders: Recruit 100 Militia Spearmen- 1,000 RP, 1 Timber Recruit 200 D'Shar Raiders- 4,000 RP RP cost: 2,500 Denars Resource orders: Import 1 Timber Buy 6 Timber- 9,000 RP Total Cost: 26,500 RP, 11 Timber Special Action "Questing": 26 Knights, 34 Retainers Troop Orders: - Spoiler:
Movements:
50 D'Shar raiders to hexes (5,12,13,14)
50 Knights, 100 Retainers to Hex 22
100 Militia Spearmen to the Mettenheim Trading Post
Knight/retainer/regular/irregular/Ships
Hex 5: 50/130/0/200/2 coercion
Hex 12: 40/114/0/300/0 civil service
Hex 13: 25/50/100/300/3 civil service
Hex 14: 30/60/0/300/2 civil service
Hex 22: 50/100/0/0/0 civil service
Hex 29: 50/100/0/0 civil service
Cez summer games: 12/12/0/0/0 with Aranor
Mettenheim Trading Post: 0/0/0/100/0
Total Deployed: 257/566/100/1200/7
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Sir Aranor Grandmaster
Posts : 1918 Join date : 2011-08-20 Age : 29
| Subject: Re: Dawn Actions Mon Feb 11, 2013 12:21 am | |
| CONSTRUCTION ORDERS: Hex 13: Hill fort- 4000 RP, 5 Timber Hex 14: Shrine- 3000 RP, 1 timber, 1 marble Hex 21: Skilled Craftsmen- 7000 RP, 4 Timber Hex 22: Shrine- 3000 RP, 1 timber, 1 marble Hex 28: Hill fort- 4000 RP, 5 Timber resource orders: Buy 13 Lumber: 19500 Buy 2 Marble: 3000 Import 1 Spice RP Costs: 500 Gold Total cost: 44000, 16 Timber, 2 Marble Additional income: Sell 2 Flax +1000 gold Borrow 20,000 Gold from Silvermist Bank - Spoiler:
Troop Orders:
Movements:
19 Knights to (13,14) 33 Retainers to (13,14)
Hex 5: 50/130/0/200/2 coercion
Hex 12: 40/114/0/300/0 civil service
Hex 13: 44/83/100/300/3 civil service
Hex 14: 49/93/0/300/2 civil service
Hex 22: 50/100/0/0/0 civil service
Hex 29: 50/100/0/0 civil service
Mettenheim Trading Post: 0/0/0/100/0
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| Subject: Re: Dawn Actions | |
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| Dawn Actions | |
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