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 Just talking - archived

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Pravenstern
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PostSubject: Re: Just talking - archived   Wed Sep 28, 2011 6:29 am

Iskar wrote:
Putting aside the fact that (polemically speaking) you got a whole academy for moving a large wooden shield, I anyway would not have talked about defensive engines (which is in fact quite boring) but about the mechanics of offensive machinery which is a bit more to talk about.
Take note that siege warfare also consists strategies used by both siegers and defenders, supply lines, actually building the siege engines, taking all kinds of accidents into account etc. And yes, becoming a principal for reinventing shields is kind of stupid.

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DiabloDude
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PostSubject: Re: Just talking - archived   Wed Sep 28, 2011 6:32 am

Pravenstern wrote:
Iskar wrote:
Putting aside the fact that (polemically speaking) you got a whole academy for moving a large wooden shield, I anyway would not have talked about defensive engines (which is in fact quite boring) but about the mechanics of offensive machinery which is a bit more to talk about.
Take note that siege warfare also consists strategies used by both siegers and defenders, supply lines, actually building the siege engines, taking all kinds of accidents into account etc. And yes, becoming a principal for reinventing shields is kind of stupid.

I must say, there was much, much more to it than "Reinventing shields" that landed your character that position.
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Zero of Laria
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PostSubject: Re: Just talking - archived   Wed Sep 28, 2011 6:36 am

DiabloDude wrote:
Pravenstern wrote:
Iskar wrote:
Putting aside the fact that (polemically speaking) you got a whole academy for moving a large wooden shield, I anyway would not have talked about defensive engines (which is in fact quite boring) but about the mechanics of offensive machinery which is a bit more to talk about.
Take note that siege warfare also consists strategies used by both siegers and defenders, supply lines, actually building the siege engines, taking all kinds of accidents into account etc. And yes, becoming a principal for reinventing shields is kind of stupid.

I must say, there was much, much more to it than "Reinventing shields" that landed your character that position.

i agree with u
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Mordred
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PostSubject: Re: Just talking - archived   Wed Sep 28, 2011 6:36 am

Although of course there is technology in Pendor for sieges, it is an underdeveloped field in the land, hence the Crown's interest in furthering development and understanding. I essentially meant it to mean that the Griffons got additional knowledge of siege craft and would therefore take less casualties in battles involving a wall.

Other Orders are of course welcome to send members to gain this information, and therefore have their own engineering corps. Entrance is determined by Pravenstern however, as the principal. This is another strategic layer in the game, and entrance to the academy is an additional resource that the Griffons have to barter. Expect to see more schemes like this in the future, because the Order's do not have "money" per say (though I still think they ought to), they need other goods to trade for knowledge and services.
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Iskar
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PostSubject: Re: Just talking - archived   Wed Sep 28, 2011 6:37 am

Oh my goodness, I did not want to create such a fuss with my suggestion...

Quote :
im saying it should have a discernible purpose. like maybe those who send someone to learn could actually benefit in some within their order.

It would have a purpose. Let's say several orders send some of their knights there to learn a bit about siegecraft, then this lecture could roleplay their studies (partially). In fact I study physics, too, and as my character is an archer and thus acquainted to basic mechanics he would be able to talk about the workings of catapults and ballistas with the interplay of resilience and flexibility as well as some applications of Newtons third law. Not all here are physicists and it might prove helpful to get a general impression what issues are to be given thought when using medieval artillery...


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Pravenstern
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PostSubject: Re: Just talking - archived   Wed Sep 28, 2011 6:38 am

DiabloDude wrote:
Pravenstern wrote:
Iskar wrote:
Putting aside the fact that (polemically speaking) you got a whole academy for moving a large wooden shield, I anyway would not have talked about defensive engines (which is in fact quite boring) but about the mechanics of offensive machinery which is a bit more to talk about.
Take note that siege warfare also consists strategies used by both siegers and defenders, supply lines, actually building the siege engines, taking all kinds of accidents into account etc. And yes, becoming a principal for reinventing shields is kind of stupid.

I must say, there was much, much more to it than "Reinventing shields" that landed your character that position.
I don't seem to remember doing much anything else other than helping Dragons to finish their siege engines?

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Centurion1
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PostSubject: Re: Just talking - archived   Wed Sep 28, 2011 6:39 am

final event is over!
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Azlanek
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PostSubject: Re: Just talking - archived   Sat Oct 01, 2011 7:31 pm

The Silvermist/Griffin event with possible interference from the Gauntlet should be up later this day. Thanks for being patient!.
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Curanthir
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PostSubject: Re: Just talking - archived   Sun Oct 02, 2011 8:09 am

The Legion event should be ready in 1-2 days, still finalizing some plans, this is going to be interesting to start.
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Wolfarmin
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PostSubject: Re: Just talking - archived   Mon Oct 03, 2011 12:01 pm

never mind


Last edited by wolfarmin on Mon Oct 03, 2011 12:21 pm; edited 1 time in total
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Centurion1
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PostSubject: Re: Just talking - archived   Mon Oct 03, 2011 12:03 pm

really dude..............
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Wolfarmin
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PostSubject: Re: Just talking - archived   Mon Oct 03, 2011 12:07 pm

yeah really
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Mordred
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PostSubject: Re: Just talking - archived   Mon Oct 03, 2011 12:13 pm

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Marcus the Shadow Fighter
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PostSubject: Re: Just talking - archived   Tue Oct 04, 2011 12:33 am

Wow, i hold last post in almost every thread.

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Pravenstern
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PostSubject: Re: Just talking - archived   Tue Oct 04, 2011 1:30 am

Come to think about it, what would happen if, for some obscure reason, a PC would die during an event?

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Sir Aranor
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PostSubject: Re: Just talking - archived   Tue Oct 04, 2011 2:36 am

If a pc died in an event, could he possibly make up a new character?

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Mordred
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PostSubject: Re: Just talking - archived   Tue Oct 04, 2011 2:38 am

That is the likely outcome, yes. The problem however may arise if they wish to switch Order, we would need to be careful how we decide on how to proceed and tae it on a case by case basis.
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DiabloDude
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PostSubject: Re: Just talking - archived   Tue Oct 04, 2011 2:41 am

Can I suggest "killing off" Darlion by having him join the order of Eventide?

...

No? Okay. Probably for the best.
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Azlanek
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PostSubject: Re: Just talking - archived   Tue Oct 04, 2011 3:22 am

Well, that is your opinion Wink.
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DiabloDude
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PostSubject: Re: Just talking - archived   Thu Oct 06, 2011 6:49 am

I'll be taking a little mini vacation today everyone, so I can focus on relaxing and working on PoP4.

I'm still free for discussion with other event-runners, I just don't plan on posting.

Have fun, everyone.
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Marcus the Shadow Fighter
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PostSubject: Re: Just talking - archived   Thu Oct 06, 2011 2:24 pm

I may go to Spain this saturday...

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SimplePlan96
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PostSubject: Re: Just talking - archived   Fri Oct 07, 2011 12:50 am

In 1 or 2 Major Events , if there is, or possible, i hope some great event kills of my character......
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Azlanek
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PostSubject: Re: Just talking - archived   Fri Oct 07, 2011 2:02 am

Why?
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Kamos
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PostSubject: Re: Just talking - archived   Fri Oct 07, 2011 5:39 am

Leave a legacy maybe? Or maybe he just wants a new character.
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Fidelity
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PostSubject: Re: Just talking - archived   Wed Oct 12, 2011 7:41 am

Haha, this is kind of funny. I can access 3 of the 6 RP events, and post in two. I feel like a mini-admin! Laughing

Haha, I just got the brilliant idea to do this on the Steam browser. I spend a lot of time scrimming in CS/CSS, so I'll be able to post in my down time. (Which isn't much Razz)
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