| | Gaining control over Singal - plans and ideas | |
|
+6dowpride Relatrion Sajuuk mp84 Mordred Azlanek 10 posters | |
Author | Message |
---|
Mordred Dragon of the North
Posts : 2518 Join date : 2011-08-19 Age : 38 Location : London
| Subject: Re: Gaining control over Singal - plans and ideas Tue Aug 23, 2011 2:06 am | |
| Apologies, could have sworn I had posted this already! From SD;
Great questions. Singal is a den of vipers, all trying to vie for power and prestige. It is an unsavory place in the extreme. Some time ago there was a Slaver who was very prosperous and had a sadastic bent to him. He decided to take the little girls who fell into his clutches and train them into deadly warriors as personal bodyguards. Later he "rented" out these "Delicious Darlings" to allied Lords to help deal with one problem or another. This process was a masterpiece of brainwashing and training. After his death (at the hands of one of his favorite bodyguards) which was so well planned and so horrific that the notariety and fear that these women create can make a man loose his water. Today, the loose confederation of these sexually brazen and extremely deadly women still exist. They work for one (insert Shielk/Sultan/Slaver/Merchant/Lord of your choice) at a time as individuals and take out their repressed general hatred of men in battle. They take wayward slave girls of all nationalities and subject them to the horrors that they endured in a twisted justification of their own sadastic behaviors and in turn, create more and more "Temptresses".
However, I would prefer you to keep using the Knightly characters, it is a balancing act that you must do here. Deploy your Knights in the city and they will be able to strong arm / corrupt your enemies, however if they are not in the field following the King's orders then he may grow suspicious and choose to investigate what is going on in Singal. Also remember that as much as you can corrupt others, this corruption may fade over time if they are not "reminded" by your Knights.
It is a two edged sword, your desire to control Singal Vs keeping up appearances to the rest of Pendor. This said I'll let you create a Heretic Invoker character (I will let you know when one rises) that can be used alongside your regular Knights. Currently because you control the Chapter House you may have 1. These individuals will not be as good as fighting as your Knights (though still certainly adept) but far better at spreading and maintaining corruption. Also, unlike your Knights they are obviously Heretics, with some mutations and runes carved into their skin. Basically they will act as your district commanders / governors and you can give them orders regarding how you wish to proceed.
The Chapter House is what you want to it be, you have been in it a while so have had time to develop it however you see fit; again just let me know. It could be a purpose built structure (facilities will be better but it stands out more) or an old one (more restricted in what you have, but more subtle. Could even be that the citizens of the town have no idea where your Chapter is based... Your choice, I will trust your judgement to keep it reasonable. | |
| | | Azlanek Grandmaster
Posts : 1141 Join date : 2011-08-19 Location : Germany
| Subject: Re: Gaining control over Singal - plans and ideas Wed Aug 24, 2011 8:48 am | |
| Okay, so no other characters aside from heretic invokers. After talking with Relatrion I think we still need to clarify a lot of things before we actually can get going. I will simply throw my random thoughts in here and all with the rights to read this thread are welcome to comment on it, Mordred having the last word. I think this is the best way to get a clear picture of how the starting situation is and how we will run things. The Chapterhouse:- Spoiler:
I think I will stick with a former caravansary. I find it hard to believe that the Eventide had the funds to clear a sight and pull up a completely new building after their split from the Dawn. With the years a few changes have been made. The walls have grown a little, the gate has been reinforced. Additional structures were built to meet the knights needs. It is still recognizable as the structure it ones was, but has been turned into a small fortress by the knights. The Location of the Chapterhouse should be common knowledge. A very important feature of the structure would be secret entrances/exits. I think in a city like Singal it is reasonable for cautious people with valuable property to fear attacks and raids on their estates and therefore have escape routes in case of emergency. I think the Chapterhouse should have two. One that every member of the Order knows about and one that Azlanek and his heretic followers have reserved for their operations. These tunnels could either lead directly to the cellar of a nearby structure or could simply be connected to the city's sewer system?
Again the Question, does Singal have such a thing? The Heretics:- Spoiler:
So you said the 800 mentioned heretics will answer when called. You also gave us info on how many people of a certain group within a city are corrupted:
Aristocrats : 5 (5% out of 100) Patricians : 75 (15% out of 500) Craftsmen : 150 (5% out of 3,000) Poor : 650 (5% out of 13,000) Outcasts : 1800 (20% out of 9,000) Total (without outcasts): 880
Just to be clear: Those people (aside from the outcasts) are our heretic allies in the city that will do what we tell them to (relatively speaking)? Because I personally think these people would prove far more important to the heretics secret operations than the knights themselves, simply because they are so much more numerous. Structure and Communication:- Spoiler:
You said Azlanek is their leader. So I figured there already would have to be some kind of structure and communication system. Since I really want to stress the aspect of secrecy in our rp, I have spend quite some time trying to come up with a good system:
What I really would like to do is organize the heretic into cells, not unlike the red brotherhood. Independent little groups with a specific focus to further the goals of the cabal.
At the head of everything is Azlanek, of course. You told me that he could use his powers to talk to servants in a more or less telepathic manner.
I would actually like to utilize this ability to its full extent.
Azlanek could have developed a routine. Everyday the prays for an hour at an fairly open place, idealy a small shrine dedicated to Astraea erected on a piazza close to the chapterhouse. His guard will of course always accompany him. So he kneels there and prays and this way can promote an image of a pious knight. Although most people of Singal will probably mock him in silent for that, word of this will sooner or later reach other parts of the kingdom. In truth, he is of course not really praying. He is waiting for a few chosen people to walk by. One special cell of heretics that I dubbed the “wordbringer”. These men and women, totally average looking persons, will simply walk over the piazza, receiving Azlaneks commands. Maybe they will have to be marked for receiving those messages by a special ritual. I let you decide this, should you choose to accept this concept.
The “wordbringer” will than carry the message to the Invoker(s), who will distribute these messages among the other cell leaders. He will code the messages with a book code, probably a pretty common book for the inhabitants of Singal, for example “The history of Singal”.
These messages will be given to one cell leader. The leader the “couriers”. The couriers will carry these coded messages (without knowing the code themselves) to the other cell leaders, who will decode them using the book cipher and then issue their orders to their minions.
Sadly, this concept does not work backwards, so for that I had to come up with something different.
The cell leaders will write their reports and code them using either the same of a different book cipher.
They will place these messages at certain hidden spots in the city, where another cell is tasked with retrieving them. I have called them the “ears”.
They will bring it to their cell leader, who is the encoder of the reports. I imagine him or rather her to be a matron of exotic dancers. Together with Azlanek she has created a form of heretic sign language that can be danced. She decodes the reports and translates them into dancing routines that are then taught to one of her dancers. These dancers have a contract with the Order of the Eventide and dance twice a week for them at their banquets, often for hours. Azlanek is always present at these banquets and watches the dancers closely. This way he receives his reports from his minions. If somebody just monitors the knights, all they will see of this is Azlanek praying and a few women entering the chapterhouse to entertain the knights. Yes, Azlanek is quite paranoid. It is in his character description and I think it is only fitting for a man in his position. Other Cells:- Spoiler:
The other cells would all have different tasks to fulfil. One major part would be intelligence gathering. Maybe a few of the merchant can arrange for some minions to be admitted as servants in some households. Others are whores discreetly trying to educe useful information from their customers. Another group will consist of normal townsfolk, hanging around in taverns after work, talking to friends and family and hearing a lot of gossip. I really hope knowledge will prove to be power.
While those minions would be tasked with intelligence gathering, another group would be tasked with counter intelligence. These would be the same kind of people, but still a different cell. They would be on the streets, observing the chapterhouse (not knowing that some of the knights are actually their allies), as well as certain people to make sure they are not followed (couriers). They would also include some people living close to the city guards or even one or two guards, looking for strange or mysterious visitors (such as knights of different orders) and the like.
I don't think that these groups would have to be really big, at least not in the beginning where we control so little of the city. So I would assume there would still be enough heretics left to surround the invoker in his hideout and do the normal heretic stuff *g*.
As you can see I do not really plan to spread corruption through the everyday heretic, but still they are a vital part to how I would like to run things. Through them we can gather information that might point us to great opportunities, dealing with both districts and persons.
There are some additional ideas for possible cells, but I think I have already written enough for today and it is getting kind of late already in good old Germany. So I will just stop here and wait for your comments. | |
| | | Azlanek Grandmaster
Posts : 1141 Join date : 2011-08-19 Location : Germany
| Subject: Re: Gaining control over Singal - plans and ideas Mon Sep 05, 2011 3:03 am | |
| By the way. Do you happen to have an opinion on Dathlos? We has applying to join as a demon, but that request was (thankfully) denied. If we now get a demonic invoker, that might be a role he might enjoy. This is not really a request by me yet, just a thought that crossed my mind. | |
| | | dowpride Knight
Posts : 375 Join date : 2011-09-01
| Subject: Re: Gaining control over Singal - plans and ideas Mon Sep 05, 2011 11:54 am | |
| we should put our own people into power positions among the head councilors of the city. then we can do whatever we want, and still remain disguised. the first people we should take down are the slavers. they are the backbone of the underworld, and the economy, and with them marching to our tune, we shall quickly have enough funds to do whatever we wish with. | |
| | | Azlanek Grandmaster
Posts : 1141 Join date : 2011-08-19 Location : Germany
| Subject: Re: Gaining control over Singal - plans and ideas Mon Sep 05, 2011 8:45 pm | |
| Taking over the council is the long term goal, yes, but it won't be easy. I want to wait until Mordred has clarified the situation with the heretics for us/if he approves my organizational system for them, before we decide on any actual plans. | |
| | | Mordred Dragon of the North
Posts : 2518 Join date : 2011-08-19 Age : 38 Location : London
| Subject: Re: Gaining control over Singal - plans and ideas Mon Sep 05, 2011 10:59 pm | |
| - Azlanek wrote:
- By the way. Do you happen to have an opinion on Dathlos? We has applying to join as a demon, but that request was (thankfully) denied. If we now get a demonic invoker, that might be a role he might enjoy. This is not really a request by me yet, just a thought that crossed my mind.
Rather not, I would prefer to keep players as just the Order members. | |
| | | Azlanek Grandmaster
Posts : 1141 Join date : 2011-08-19 Location : Germany
| Subject: Re: Gaining control over Singal - plans and ideas Mon Sep 05, 2011 11:40 pm | |
| - Azlanek wrote:
- Okay, so no other characters aside from heretic invokers.
After talking with Relatrion I think we still need to clarify a lot of things before we actually can get going. I will simply throw my random thoughts in here and all with the rights to read this thread are welcome to comment on it, Mordred having the last word. I think this is the best way to get a clear picture of how the starting situation is and how we will run things.
The Chapterhouse:
- Spoiler:
I think I will stick with a former caravansary. I find it hard to believe that the Eventide had the funds to clear a sight and pull up a completely new building after their split from the Dawn. With the years a few changes have been made. The walls have grown a little, the gate has been reinforced. Additional structures were built to meet the knights needs. It is still recognizable as the structure it ones was, but has been turned into a small fortress by the knights. The Location of the Chapterhouse should be common knowledge. A very important feature of the structure would be secret entrances/exits. I think in a city like Singal it is reasonable for cautious people with valuable property to fear attacks and raids on their estates and therefore have escape routes in case of emergency. I think the Chapterhouse should have two. One that every member of the Order knows about and one that Azlanek and his heretic followers have reserved for their operations. These tunnels could either lead directly to the cellar of a nearby structure or could simply be connected to the city's sewer system?
Again the Question, does Singal have such a thing?
The Heretics:
- Spoiler:
So you said the 800 mentioned heretics will answer when called. You also gave us info on how many people of a certain group within a city are corrupted:
Aristocrats : 5 (5% out of 100) Patricians : 75 (15% out of 500) Craftsmen : 150 (5% out of 3,000) Poor : 650 (5% out of 13,000) Outcasts : 1800 (20% out of 9,000) Total (without outcasts): 880
Just to be clear: Those people (aside from the outcasts) are our heretic allies in the city that will do what we tell them to (relatively speaking)? Because I personally think these people would prove far more important to the heretics secret operations than the knights themselves, simply because they are so much more numerous.
Structure and Communication:
- Spoiler:
You said Azlanek is their leader. So I figured there already would have to be some kind of structure and communication system. Since I really want to stress the aspect of secrecy in our rp, I have spend quite some time trying to come up with a good system:
What I really would like to do is organize the heretic into cells, not unlike the red brotherhood. Independent little groups with a specific focus to further the goals of the cabal.
At the head of everything is Azlanek, of course. You told me that he could use his powers to talk to servants in a more or less telepathic manner.
I would actually like to utilize this ability to its full extent.
Azlanek could have developed a routine. Everyday the prays for an hour at an fairly open place, idealy a small shrine dedicated to Astraea erected on a piazza close to the chapterhouse. His guard will of course always accompany him. So he kneels there and prays and this way can promote an image of a pious knight. Although most people of Singal will probably mock him in silent for that, word of this will sooner or later reach other parts of the kingdom. In truth, he is of course not really praying. He is waiting for a few chosen people to walk by. One special cell of heretics that I dubbed the “wordbringer”. These men and women, totally average looking persons, will simply walk over the piazza, receiving Azlaneks commands. Maybe they will have to be marked for receiving those messages by a special ritual. I let you decide this, should you choose to accept this concept.
The “wordbringer” will than carry the message to the Invoker(s), who will distribute these messages among the other cell leaders. He will code the messages with a book code, probably a pretty common book for the inhabitants of Singal, for example “The history of Singal”.
These messages will be given to one cell leader. The leader the “couriers”. The couriers will carry these coded messages (without knowing the code themselves) to the other cell leaders, who will decode them using the book cipher and then issue their orders to their minions.
Sadly, this concept does not work backwards, so for that I had to come up with something different.
The cell leaders will write their reports and code them using either the same of a different book cipher.
They will place these messages at certain hidden spots in the city, where another cell is tasked with retrieving them. I have called them the “ears”.
They will bring it to their cell leader, who is the encoder of the reports. I imagine him or rather her to be a matron of exotic dancers. Together with Azlanek she has created a form of heretic sign language that can be danced. She decodes the reports and translates them into dancing routines that are then taught to one of her dancers. These dancers have a contract with the Order of the Eventide and dance twice a week for them at their banquets, often for hours. Azlanek is always present at these banquets and watches the dancers closely. This way he receives his reports from his minions. If somebody just monitors the knights, all they will see of this is Azlanek praying and a few women entering the chapterhouse to entertain the knights. Yes, Azlanek is quite paranoid. It is in his character description and I think it is only fitting for a man in his position.
Other Cells:
- Spoiler:
The other cells would all have different tasks to fulfil. One major part would be intelligence gathering. Maybe a few of the merchant can arrange for some minions to be admitted as servants in some households. Others are whores discreetly trying to educe useful information from their customers. Another group will consist of normal townsfolk, hanging around in taverns after work, talking to friends and family and hearing a lot of gossip. I really hope knowledge will prove to be power.
While those minions would be tasked with intelligence gathering, another group would be tasked with counter intelligence. These would be the same kind of people, but still a different cell. They would be on the streets, observing the chapterhouse (not knowing that some of the knights are actually their allies), as well as certain people to make sure they are not followed (couriers). They would also include some people living close to the city guards or even one or two guards, looking for strange or mysterious visitors (such as knights of different orders) and the like.
I don't think that these groups would have to be really big, at least not in the beginning where we control so little of the city. So I would assume there would still be enough heretics left to surround the invoker in his hideout and do the normal heretic stuff *g*.
As you can see I do not really plan to spread corruption through the everyday heretic, but still they are a vital part to how I would like to run things. Through them we can gather information that might point us to great opportunities, dealing with both districts and persons.
There are some additional ideas for possible cells, but I think I have already written enough for today and it is getting kind of late already in good old Germany. So I will just stop here and wait for your comments. Just to make sure this has not been overlooked. If you haven't had the time to look over it so far, that is completely fine. I don't mean to rush. | |
| | | Mordred Dragon of the North
Posts : 2518 Join date : 2011-08-19 Age : 38 Location : London
| Subject: Re: Gaining control over Singal - plans and ideas Tue Sep 06, 2011 1:46 am | |
| - Azlanek wrote:
- The Chapterhouse:
Sounds fine to me. By all means have a nearby structure to use for secret meetings, that could even be linked to the city's sewer system, though be aware that you would not be the only ones to use it as an underground road network! - Azlanek wrote:
- The Heretics:
I had not yet done the math when I figured the 800 heretics. As each Order has a set of retainers, those were you be your "retainers" they are just a more secret force than the armed masses the other Orders can field. Essentially you could make the call to all your heretical followers, though the 800 are what would more or less immediately answer the call (and the equipment available for them to use) and would fight like the low-tier Heretic troops you find in PoP3. The rest would rise eventually, though are of more immediate use as a private police / intimidation force and an indicator of your influence. You can of course dedicate resources to stockpiling more gear, or training them to be a militia force (the closest examples I can think of are Hitler's "Brownshirts" or Mussolini's "Blackshirts"). The question you need to ponder is do you want them working as roving gangs to consolidate your power (and press others into service, fear is a powerful tool) or keep them secret and strike from the shadows in one sudden blow. - Azlanek wrote:
- Structure and Communication:
Love it. - Azlanek wrote:
- Other Cells:
Yup! Good. | |
| | | Azlanek Grandmaster
Posts : 1141 Join date : 2011-08-19 Location : Germany
| Subject: Re: Gaining control over Singal - plans and ideas Tue Sep 06, 2011 2:48 am | |
| Awesome. Dowpride? What would you want to do with Malificar in all this? He is not really a sneaky operative if you know what I mean. Any wishes? | |
| | | dowpride Knight
Posts : 375 Join date : 2011-09-01
| Subject: Re: Gaining control over Singal - plans and ideas Wed Sep 07, 2011 6:44 am | |
| when you want to have someone executed publically, want an attack led on an area, or want someone intimidated, then malificar is your man. | |
| | | Azlanek Grandmaster
Posts : 1141 Join date : 2011-08-19 Location : Germany
| Subject: Re: Gaining control over Singal - plans and ideas Mon Sep 26, 2011 6:31 am | |
| So, as the mini-event should soon, as promised, an update on how I think we should tackle it. 1. Use our network of heretics to gain intel on the city, its factions and the city council. Try to use our few followers among the nobility, merchants and slavers to put spies into our targets households. 2. Ask the City council to allow the Eventide to regulate/take care of the slums around the chapter house. As the area is poor and neutral, they might agree to it. This will bind a considerable amount of our knights, until we have trained enough Ghilmen to take over these responsibilities, but it should be a clear sign to the King that the Eventide is trying to help the city's population. Also, when we command the forces watching over an area, we can still arrange for them to rarely visit certain locations, or simply be needed elsewhere when the heretics move. Remember, few of the Eventide know we are in league with the heretics, and few heretics are aware that their coven is secretly led by members of the Eventide. So this would be the ''official'' policy of the Eventide. If the council agrees we would start with a small area, policing bigger parts of the quarter as we grow in power. 3.Send a few of our corrupted knights into one of the other neutral areas of the city and start establishing our power base. I think it would be better to try to take over the neutral areas first, before we clash with the other factions, so that we can rely on enough resources and manpower. However, even then I would prefer it to settle matters silently and discretely. The less attention Singal draws to itself, the better. The knights we send will be disguised and not be recognizable as members of the Eventide. This anonymity has to be maintained at costs. Since very few people the knight's faces under their heavy helmets, few people will recognize them should one of our agents be caught. Still, we have to be very careful. I would suggest area 13 as our first target. 4. Invest a portion of our remaining wealth in ''relatively'' stable trades to slowly make some money. Protect our interest against bandits and ''rogue'' heretics (who not yet follow us). Establish one secure trade route to Sarleon and try to make money by offering merchants to travel with these specially protected caravans. This should both bring us wealth as well as appease the King. 5. Start training new support troops, called Ghilmen. For this purpose Azlanek will go the slave markets again, looking for possible war veterans to act as trainers. Maybe he can use magic to scan the peoples minds/hearts or find those most bendable/controllable. For the horsemen Azlanek would search for a few Jatu horse archers. Infantry will be trained by our knights themselves. Recruits will hail from the poor of the city. At first we will look for healthy young men. If all goes well, we can also start recruiting children in the long term. They can be more easily moulded into what we need. 6. Start looking for an additional, relatively big building available near the chapter house to serve as barracks for the future Ghilmen. Also trying to find other needed personal; cooks, stable boys etc. 7. The slaughtered Veccavi army should have flooded the markets with cheap weapons. With the law of halves in place, weapons and equipment should be cheaper as it is, since the lords have less men to equip. Since the Eventide marched home with the army, they should know exactly what happened to the weapons and to whom they were sold. This should suffice to arm the first Ghilmen (and maybe additional heretics in case of an emergency) without consuming too much of our money. 8. Send heretic emissaries to other heretic covens and brigand bands to gain intelligence on their positions, strength and opinion about Azlanek's coven. 9. Send out pure Knights of the Eventide to fight the criminal forces around Singal. Arrange that especially those bands who oppose the cabal of the twisted heart are found by the knights. Dowpride, I see your character in either 3) or maybe 9). Additionally, you could be sent on a manhunt. We know that Emir Xerxes is missing and wanted. Also, he could be a candidate for the real identity of the Shadow . If Mordred is okay with it, you could pick up rumours and start trying to track him down. When we have him, we can present him to the king and maybe gain a little favour for that. You would be the leader of that mission and would be fairly independent from me for a change. Just remember that you would still have to pretend being a ''good'' knight for this. | |
| | | Mordred Dragon of the North
Posts : 2518 Join date : 2011-08-19 Age : 38 Location : London
| Subject: Re: Gaining control over Singal - plans and ideas Mon Sep 26, 2011 6:48 am | |
| Nice ideas, let me know when you know what you want to proceed with and we can start. | |
| | | dowpride Knight
Posts : 375 Join date : 2011-09-01
| Subject: Re: Gaining control over Singal - plans and ideas Mon Sep 26, 2011 8:35 am | |
| i think for my character malificar shall indeed hunt down the emir. he shall bring him back to azlanek first though, and there we can decide what to do with him. malificar can also then take over the training of the heretic soldiers. i think a good slave idea would be to buy most of the veccavian prisoners. we can brainwash the men with freedom and power, and use the women as... bribes. | |
| | | Azlanek Grandmaster
Posts : 1141 Join date : 2011-08-19 Location : Germany
| Subject: Re: Gaining control over Singal - plans and ideas Mon Sep 26, 2011 8:45 am | |
| I don't think many women were captured, and if they were, they make poor slaves as proud and fierce as they are. Also, so far the Veccavi are not really prisoners. The other orders promised them their freedom if I am not mistaken. So we have to wait and see how that affair develops.
Looking forward to seeing you hunt, though *g*. | |
| | | dowpride Knight
Posts : 375 Join date : 2011-09-01
| Subject: Re: Gaining control over Singal - plans and ideas Mon Sep 26, 2011 8:47 am | |
| just because some were promised freedom, doesnt mean they will all be accounted for... also i think the men would rather join us and gain freedom then go back to being lower then dirt slaves. | |
| | | Ser Varys Grandmaster
Posts : 753 Join date : 2011-09-26 Location : East Coast USA
| Subject: Re: Gaining control over Singal - plans and ideas Tue Sep 27, 2011 7:30 am | |
| The council will start to get suspicious of our motives if they see us acquiring a lot of new recruits.
I think we should proceed with number 6 and 7 first- having a lot of men means nothing we we can't house, equip, or feed them.
If I may, I ask for permission to work on number 3. As I am a relatively new initiate to the Order of Eventide, the people of Singal will recognize me as a Knight. They know me as simply Varys. It would help, since I have spent some time among the poor in Singal. | |
| | | dowpride Knight
Posts : 375 Join date : 2011-09-01
| Subject: Re: Gaining control over Singal - plans and ideas Tue Sep 27, 2011 7:55 am | |
| another idea is to start assasinating those who disagree with us and blaming the red brotherhood and the slavers. this would draw attention away from us and allow us to take over said factions areas with much more ease under the guis of "catching the murderers." | |
| | | Ser Varys Grandmaster
Posts : 753 Join date : 2011-09-26 Location : East Coast USA
| Subject: Re: Gaining control over Singal - plans and ideas Tue Sep 27, 2011 7:59 am | |
| This will also elevate us in the eyes of the others, as they will see us striving to do justice. I like that plan. | |
| | | dowpride Knight
Posts : 375 Join date : 2011-09-01
| Subject: Re: Gaining control over Singal - plans and ideas Tue Sep 27, 2011 9:14 am | |
| yes, now we just wait for our leaders approval. | |
| | | Azlanek Grandmaster
Posts : 1141 Join date : 2011-08-19 Location : Germany
| Subject: Re: Gaining control over Singal - plans and ideas Tue Sep 27, 2011 9:32 am | |
| - Ser Varys wrote:
- I think we should proceed with number 6 and 7 first- having a lot of men means nothing we we can't house, equip, or feed them.
Agreed - Ser Varys wrote:
If I may, I ask for permission to work on number 3. As I am a relatively new initiate to the Order of Eventide, the people of Singal will recognize me as a Knight. They know me as simply Varys. It would help, since I have spent some time among the poor in Singal. I have no problem with you working on number 3. But the idea is to send our knights incognito, so either your second sentence misses a ''not'' or we misunderstood each other. Also, if you use Varys for your cover, you would not be able to use Ser Varys as your official name. I will not take any chances of being discovered just because of unnecessary risks like this. And when would you have spent time among the poor? You came from a noble family and according to your story soon became employed by the Steward, didn't you. Not that much opportunity to make friends among the riffraff of the city, or did I miss something. And if you had friends among the poor that know you, they would again have heard that you worked for the Steward and would recognize your name when they hear about Ser Varys. So I am still very sceptical on this one. - dowpride wrote:
- another idea is to start assasinating those who disagree with us and blaming the red brotherhood and the slavers. this would draw attention away from us and allow us to take over said factions areas with much more ease under the guis of "catching the murderers."
That is an option, but only as soon as we are ready to move against the other factions. Because while it would draw attention away from us as far as the king or the city guard might be concerned, it would do the complete opposite in regard to the slavers and the brotherhood. And we are not ready for that. I am impressed though, how much ideas you come up with. Keep up the good work! | |
| | | dowpride Knight
Posts : 375 Join date : 2011-09-01
| Subject: Re: Gaining control over Singal - plans and ideas Tue Sep 27, 2011 9:39 am | |
| ahhh a way we can begin to increase our ranks through the slave markets is by claiming that we are buying them not to be slaves, but to be freed and given places in our order and educated. we will gain a lot of supporters from this. | |
| | | Ser Varys Grandmaster
Posts : 753 Join date : 2011-09-26 Location : East Coast USA
| Subject: Re: Gaining control over Singal - plans and ideas Tue Sep 27, 2011 11:19 am | |
| Yes, I have forgot a not. I meant to insert a not there, sorry for the confusion.
As for the steward, as I worked for him, I also had to work with the commoners and the poor. He required me to help them as part of my duties. They recognize me only as Varys, and I do not believe they have heard about my initiation into the Order. If you would like, I could simply go by an alias of some sort.
@Malificar, wouldn't that risk antagonizing the slavers? They may not like it that we are freeing them, as they wish for slaves to be bought- and sold back to them. I agree that it would gain us many supporters, but at this moment, I don't believe we are in a position to risk antagonizing our two potentially greatest allies in Singal.
| |
| | | dowpride Knight
Posts : 375 Join date : 2011-09-01
| Subject: Re: Gaining control over Singal - plans and ideas Tue Sep 27, 2011 11:34 am | |
| we are going to be framing and destroying the slavers anyways. | |
| | | Ser Varys Grandmaster
Posts : 753 Join date : 2011-09-26 Location : East Coast USA
| Subject: Re: Gaining control over Singal - plans and ideas Tue Sep 27, 2011 11:46 am | |
| The Slavers still hold influence in Singal- until our influence is greater or equal to theirs, I don't see a reason to antagonize them. We will gain little compared to the risks we take. | |
| | | dowpride Knight
Posts : 375 Join date : 2011-09-01
| Subject: Re: Gaining control over Singal - plans and ideas Tue Sep 27, 2011 11:48 am | |
| a few slavers will never be able to fight us,no matter their numbers. we can crush anything they send at us. | |
| | | Sponsored content
| Subject: Re: Gaining control over Singal - plans and ideas | |
| |
| | | | Gaining control over Singal - plans and ideas | |
|
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| |