An RPG detailing the aftermath of the events of PoP3 and the events before PoP4
 
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 Map Discussion (OOC)

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SimplePlan96
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PostSubject: Re: Map Discussion (OOC)   Sat Sep 17, 2011 5:05 pm

Can we expand our influence?? That would make sense...but not too much.
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Mordred
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PostSubject: Re: Map Discussion (OOC)   Sat Sep 17, 2011 11:31 pm

Yes
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SimplePlan96
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PostSubject: Re: Map Discussion (OOC)   Sun Sep 18, 2011 12:49 am

Well what happens if we actually expand our influence into another chapters..say the griffons at high pass. WIll there be retaliation (what way? ) , how will the king manage this or will he let it become a minor war....And if we expand to non rp knighthood orders?
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Sir Aranor
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PostSubject: Re: Map Discussion (OOC)   Sun Sep 18, 2011 5:22 am

What if we try to build outposts and other castles of our own?

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SimplePlan96
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PostSubject: Re: Map Discussion (OOC)   Sun Sep 18, 2011 11:38 pm

Castles probably not... Outpost? maybe one or two but thats my opinion
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Mordred
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PostSubject: Re: Map Discussion (OOC)   Sun Sep 18, 2011 11:48 pm

Outposts and fortified camps to defend particular areas of the map are fine (just let me know where), they will be expensive and require a good sized garrison. Building new castles, towns, villages afraid I will have to say no there.

As to expansion, this can be achieved a number of different ways;

Conquest certainly is the most obvious and quickest route to expansion though you will have face the consequences for your actions. If you attack someone who is your established enemy the King will likely turn a blind eye, these are feudal politics after all, but attack someone who was friendly or even neutral and you may find a Royal army ushering in a return to the status quo. Likewise if you harry the people or cause atrocities.

You also have more subtle means at your disposal, building new infrastructure for the peasants, developing trade and commerce, sending missionaries to spread your faith / ideology, establishing patrols to secure the land etc. All of these can be done in anyone's land, though some may not take kindly to the interference.

Finally, remember this is simply influence, this is not actual land holding. You may only establish Chapterhouses in towns, and are still subject to the whims of the nobleman who actually rules there. Is it possible to become the Lord of the town? Certainly, but no Order has achieved this yet.
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Sir Aranor
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PostSubject: Re: Map Discussion (OOC)   Sun Sep 18, 2011 11:50 pm

What if I wish to try and convert the rulers of the town and induct them into my order Cool duke brennus... come here for a minute..

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Mordred
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PostSubject: Re: Map Discussion (OOC)   Sun Sep 18, 2011 11:52 pm

You can try, certainly. Some Lords may already have sympathies to one Order or another.
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Sir Aranor
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PostSubject: Re: Map Discussion (OOC)   Sun Sep 18, 2011 11:55 pm

Just like in pop.... I have to guess these guys personalities..
Can we set up propaganda? Like send criers to villages and stuff?

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SimplePlan96
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PostSubject: Re: Map Discussion (OOC)   Sun Sep 18, 2011 11:57 pm

SIr Aranor, would you let me develop Quay?? Like let me focus on Quay, i will make it strong......

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Sir Aranor
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PostSubject: Re: Map Discussion (OOC)   Mon Sep 19, 2011 12:08 am

Sure, let it be the home of the berzerkers! But if you do anything you have to tell me. I cant have my knights runnning around silly-nilly.

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SimplePlan96
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PostSubject: Map Discussion (OOC)   Mon Sep 19, 2011 12:09 am

i will king Wink
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Aldric of Marleons
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PostSubject: Re: Map Discussion (OOC)   Wed Sep 28, 2011 5:20 am

Will the Silvermist still have the Fortified Camp in Laria woods, or will the whole order move into Laria?Just wondering since we finally got a town to settle in.
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Mordred
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PostSubject: Re: Map Discussion (OOC)   Wed Sep 28, 2011 5:32 am

You still have, but the majority will operate from Laria.
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Pravenstern
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PostSubject: Re: Map Discussion (OOC)   Sat Oct 01, 2011 12:45 am

Now that Alexis rules in Ravenstern, shouldn't the city enter the influence of Dragons?

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Mordred
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PostSubject: Re: Map Discussion (OOC)   Sat Oct 01, 2011 12:54 am

It is, ive just not updated the map yet.
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Saeros
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PostSubject: Re: Map Discussion (OOC)   Sat Sep 15, 2012 4:48 am

GMs, can we get a simple description of the main export and import good for each town?

For example (I have no idea which resources are correct):

Marleons: linen/grain
Torbah: salt/grain
Ethos: wine/iron
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